Yuki
Tanaka

Motion Designer · Tokyo / Los Angeles

Selected Work

Production clapperboard for Nike Air Max Day brand film 02 Brand Film

Nike Air Max Day Brand Film

Nike · Wieden+Kennedy

2025

Brief

A 90-second brand film celebrating the evolution of Air Max cushioning technology. Had to feel like a documentary crossed with a music video — reverent to the engineering but electric in energy.

Approach

Macro photography of sole units was composited with 3D renders of air bubble dynamics. Used Blender's fluid simulation to create abstract "air" motifs. The final edit syncs every cut to a custom Kaytranada beat.

Tools

Blender After Effects DaVinci Resolve Cinema 4D
Green screen studio setup for Figma Config animation 03 Brand Animation

Figma Config 2025 Opening Animation

Figma · In-House

2025

Brief

Design a 30-second conference opener that embodies "design as play." It needed to transition from a single cursor into a collaborative canvas of thousands, reflecting Figma's multiplayer ethos.

Approach

Simulated 2,400 cursors with unique personalities using a custom After Effects expression library. Each cursor has its own velocity curve and color. The scene builds from one to many, ending in the Config wordmark drawn by all cursors simultaneously.

Tools

After Effects JavaScript Lottie Figma
Film production equipment for Sampha music video 04 Music Video

Sampha — Satellite

Young · Somesuch

2024

Brief

A deeply personal track about distance and connection. The label wanted something that felt like viewing Earth from orbit — intimate yet vast, grounded yet weightless.

Approach

Combined satellite imagery with hand-drawn rotoscoped figures. Shot on 16mm, then degraded the footage through analog processing before compositing with Nuke. The degradation mirrors the track's theme of signal loss across distances.

Tools

Nuke After Effects 16mm Film Rotoscoping

How I Work

01

Understand the feeling

Before anything moves, I need to know what it should feel like. I study the brand, the audience, the emotional arc. The brief says "energetic" — but is it Tokyo-rush-hour energetic or sunrise-over-ocean energetic? That distinction changes everything.

02

Design in motion

I don't design stills and then animate them. I sketch in After Effects and Cinema 4D from frame one. Motion is the design — timing, easing, weight. A frame extracted from good motion design should feel incomplete, because it only exists in time.

03

Deliver the system

A title sequence is not a video file. It's a system: style frames, motion principles, technical specs for the engineering team. I deliver assets that scale — Lottie files, expression libraries, render pipelines — not just a final export.

Selected Clients

Yuki Tanaka in the studio

Motion is
my medium.

Eight years designing motion across brand, title, music, and installation. Former Buck, Ordinary Folk, and ManvsMachine. Now freelance, splitting time between Tokyo and Los Angeles.

I make things move. Not decoratively — structurally. Motion carries meaning the same way typography carries voice. A well-timed ease-out says "trust this interface." A hand-drawn transition says "someone cared." I treat every frame as a design decision.

8
Years in motion
40+
Projects shipped
12
Awards

Recognition

D&AD Yellow Pencil Spotify Wrapped Title Sequence 2025
OFFF Barcelona, Main Stage Speaking 2025
Cannes Lions, Gold Nike Air Max Day 2025
ADC Annual Awards, Silver Figma Config Opener 2025
Ars Electronica, Honorary Mention Murmuration 2024
SXSW Interactive, Best Installation Murmuration 2024

Let's make
something move.

Available for brand films, title sequences, music videos, and interactive installations. Currently booking Q3 2026.

yuki@yukitanaka.com